// Copyright 2023 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // ChaCha8 is ChaCha with 8 rounds. // See https://cr.yp.to/chacha/chacha-20080128.pdf. // // ChaCha8 operates on a 4x4 matrix of uint32 values, initially set to: // // const1 const2 const3 const4 // seed seed seed seed // seed seed seed seed // counter64 0 0 // // We use the same constants as ChaCha20 does, a random seed, // and a counter. Running ChaCha8 on this input produces // a 4x4 matrix of pseudo-random values with as much entropy // as the seed. // // Given SIMD registers that can hold N uint32s, it is possible // to run N ChaCha8 block transformations in parallel by filling // the first register with the N copies of const1, the second // with N copies of const2, and so on, and then running the operations. // // Each iteration of ChaCha8Rand operates over 32 bytes of input and // produces 992 bytes of RNG output, plus 32 bytes of input for the next // iteration. // // The 32 bytes of input are used as a ChaCha8 key, with a zero nonce, to // produce 1024 bytes of output (16 blocks, with counters 0 to 15). // First, for each block, the values 0x61707865, 0x3320646e, 0x79622d32, // 0x6b206574 are subtracted from the 32-bit little-endian words at // position 0, 1, 2, and 3 respectively, and an increasing counter // starting at zero is subtracted from each word at position 12. Then, // this stream is permuted such that for each sequence of four blocks, // first we output the first four bytes of each block, then the next four // bytes of each block, and so on. Finally, the last 32 bytes of output // are used as the input of the next iteration, and the remaining 992 // bytes are the RNG output. // // See https://c2sp.org/chacha8rand for additional details. // // Normal ChaCha20 implementations for encryption use this same // parallelism but then have to deinterlace the results so that // it appears the blocks were generated separately. For the purposes // of generating random numbers, the interlacing is fine. // We are simply locked in to preserving the 4-way interlacing // in any future optimizations. package chacha8rand import ( "internal/goarch" "unsafe" ) // setup sets up 4 ChaCha8 blocks in b32 with the counter and seed. // Note that b32 is [16][4]uint32 not [4][16]uint32: the blocks are interlaced // the same way they would be in a 4-way SIMD implementations. func setup(seed *[4]uint64, b32 *[16][4]uint32, counter uint32) { // Convert to uint64 to do half as many stores to memory. b := (*[16][2]uint64)(unsafe.Pointer(b32)) // Constants; same as in ChaCha20: "expand 32-byte k" b[0][0] = 0x61707865_61707865 b[0][1] = 0x61707865_61707865 b[1][0] = 0x3320646e_3320646e b[1][1] = 0x3320646e_3320646e b[2][0] = 0x79622d32_79622d32 b[2][1] = 0x79622d32_79622d32 b[3][0] = 0x6b206574_6b206574 b[3][1] = 0x6b206574_6b206574 // Seed values. var x64 uint64 var x uint32 x = uint32(seed[0]) x64 = uint64(x)<<32 | uint64(x) b[4][0] = x64 b[4][1] = x64 x = uint32(seed[0] >> 32) x64 = uint64(x)<<32 | uint64(x) b[5][0] = x64 b[5][1] = x64 x = uint32(seed[1]) x64 = uint64(x)<<32 | uint64(x) b[6][0] = x64 b[6][1] = x64 x = uint32(seed[1] >> 32) x64 = uint64(x)<<32 | uint64(x) b[7][0] = x64 b[7][1] = x64 x = uint32(seed[2]) x64 = uint64(x)<<32 | uint64(x) b[8][0] = x64 b[8][1] = x64 x = uint32(seed[2] >> 32) x64 = uint64(x)<<32 | uint64(x) b[9][0] = x64 b[9][1] = x64 x = uint32(seed[3]) x64 = uint64(x)<<32 | uint64(x) b[10][0] = x64 b[10][1] = x64 x = uint32(seed[3] >> 32) x64 = uint64(x)<<32 | uint64(x) b[11][0] = x64 b[11][1] = x64 // Counters. if goarch.BigEndian { b[12][0] = uint64(counter+0)<<32 | uint64(counter+1) b[12][1] = uint64(counter+2)<<32 | uint64(counter+3) } else { b[12][0] = uint64(counter+0) | uint64(counter+1)<<32 b[12][1] = uint64(counter+2) | uint64(counter+3)<<32 } // Zeros. b[13][0] = 0 b[13][1] = 0 b[14][0] = 0 b[14][1] = 0 b[15][0] = 0 b[15][1] = 0 } func _() { // block and block_generic must have same type x := block x = block_generic _ = x } // block_generic is the non-assembly block implementation, // for use on systems without special assembly. // Even on such systems, it is quite fast: on GOOS=386, // ChaCha8 using this code generates random values faster than PCG-DXSM. func block_generic(seed *[4]uint64, buf *[32]uint64, counter uint32) { b := (*[16][4]uint32)(unsafe.Pointer(buf)) setup(seed, b, counter) for i := range b[0] { // Load block i from b[*][i] into local variables. b0 := b[0][i] b1 := b[1][i] b2 := b[2][i] b3 := b[3][i] b4 := b[4][i] b5 := b[5][i] b6 := b[6][i] b7 := b[7][i] b8 := b[8][i] b9 := b[9][i] b10 := b[10][i] b11 := b[11][i] b12 := b[12][i] b13 := b[13][i] b14 := b[14][i] b15 := b[15][i] // 4 iterations of eight quarter-rounds each is 8 rounds for round := 0; round < 4; round++ { b0, b4, b8, b12 = qr(b0, b4, b8, b12) b1, b5, b9, b13 = qr(b1, b5, b9, b13) b2, b6, b10, b14 = qr(b2, b6, b10, b14) b3, b7, b11, b15 = qr(b3, b7, b11, b15) b0, b5, b10, b15 = qr(b0, b5, b10, b15) b1, b6, b11, b12 = qr(b1, b6, b11, b12) b2, b7, b8, b13 = qr(b2, b7, b8, b13) b3, b4, b9, b14 = qr(b3, b4, b9, b14) } // Store block i back into b[*][i]. // Add b4..b11 back to the original key material, // like in ChaCha20, to avoid trivial invertibility. // There is no entropy in b0..b3 and b12..b15 // so we can skip the additions and save some time. b[0][i] = b0 b[1][i] = b1 b[2][i] = b2 b[3][i] = b3 b[4][i] += b4 b[5][i] += b5 b[6][i] += b6 b[7][i] += b7 b[8][i] += b8 b[9][i] += b9 b[10][i] += b10 b[11][i] += b11 b[12][i] = b12 b[13][i] = b13 b[14][i] = b14 b[15][i] = b15 } if goarch.BigEndian { // On a big-endian system, reading the uint32 pairs as uint64s // will word-swap them compared to little-endian, so we word-swap // them here first to make the next swap get the right answer. for i, x := range buf { buf[i] = x>>32 | x<<32 } } } // qr is the (inlinable) ChaCha8 quarter round. func qr(a, b, c, d uint32) (_a, _b, _c, _d uint32) { a += b d ^= a d = d<<16 | d>>16 c += d b ^= c b = b<<12 | b>>20 a += b d ^= a d = d<<8 | d>>24 c += d b ^= c b = b<<7 | b>>25 return a, b, c, d }